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Robuddy “Sally”

Window Washing Robot

Description

The Robuddy was an assignment for the course Game Art 2. The goal of this assignment was to create a robot from concept to animated model. During this assignment we learned Physics Based Rendering, rigging and animation.

This was my second time using PBR while texturing and the first time I rigged and animated a model.

📚 Game Art 2 course assignment
🛠️ Blender
📅 November 2024
🖌️ Substance Painter
👤 Solo Project
⚙️ Rendered inside Unity
Sketchfab